PTQ Berlin in Berlin I (FUNtainment)

Last Saturday (August 2nd) was the first of two locale PTQs for the Pro Tour in this very city. It was held at the FUNtainment Game Store. Going into the event I expected 70 X players. 70 is about the normal number for Block Constructed PTQs (which are never very strong), and X was going to be an unknown number to account for the fact that this was going to be for a local Pro Tour. It turned out that X was -12. A turnout of 58 players was very disappointing, but this was in line with the turnout at other PTQs. Dortmund also had 58 players and PTQs in the US and UK also reported a low turnout. We had the normal amount of players from outside Berlin (mainly from Hamburg, Magdeburg, and Poland), so this means that the Berlin players were underrepresented. We can only speculate about the reasons for the low turnout: Maybe it was because of the format or the fact that we have summer holidays in Germany. Maybe it’s also a combination of multiple facts.

The judge staff consisted of Kersten, who was going to be scorekeeping trainee, Christopher, Wolfram (my current trainee judge), and myself as head judge. The low turnout allowed me to coach both Kersten and Wolfram a bit, although things got a little bit hectic when we started a side event Grand Prix Trial (for Grand Prix Copenhagen) after the 4th round. This had exactly eight players, so it went straight to top 8.

During round 1 I’m checking deck lists, when I notice a Russian Reflecting Pool among the pile of lists. As I go hunting for the deck that this card belongs to, I come across a player (let’s call him Adrian) who uses the same sleeves. When I ask him whether it’s his card, he denies it and tells me that he counted 60 cards in his deck when he shuffled. I confirmed this by counting his cards again. He then asks his friend Bertram whether he was lent this card and Bertram claims that it was indeed one of the cards lent to Adrian. But since Adrian has a legal deck, I let them play on and went back to the judges station. When I count Adrian’s deck list, I notice that he marked down 61 cards on the list! Just as I am about to go back to the table, Adrian comes up to me and tells me that he remembers that he actually plays 61 cards. Well, I give the Game Loss for Deck/Decklist Mismatch. Since Adrian has just lost game 1, this means he lost the match. Had he remembered earlier, the Game Loss would have been applied to the game in progress …

During one of the later rounds we have scorekeeping problems. When Kersten went to fetch food there was some confusion that resulted in players being dropped from the tournament that wanted to play on and other drop being missed. I had the chance to show Kersten how to manually repair situations like this. Since it affected players in the upper third of the standings, I couldn’t just award byes to fix the situation. Also, players were already seated, so repairing the whole tournament would cause too much trouble. In the end I had to manually pair three tables and the tournament went on.

A player that was in contention for top 8 was deck checked. I noticed that his sleeves were in a really bad state. Most sleeves were just dirty, wrinkled, and generally unacceptable. But I noticed a total of four sleeves in a better condition. Two of those cards were Profane Commands, the others were lands. After taken a short look at the sleeves, I was able to identify both Profane Commands without more than glancing at the cards. I issued a penalty for Marked Cards – Pattern, although this was a borderline case that could also be ruled as Marked Cards – No Pattern. Of course the player had to resleeve. What I don’t get: The player had new sleeves with him. Why didn’t he use them in the first place? I know that the player had played a few PTQs before.

Be careful how you counter!

During swiss rounds Charles tries to counter Daniel’s Demigod of Revenge. Since he doesn’t announce that he waits for Demigod’s trigger to resolve before he counters, I rule that Demigod returns to play. This is the standard ruling for this situation. Daniel made it to top 8 and there a similar situation arises. He plays Demigod and his opponent, Evan, puts a Cryptic Command into play, without announcing modes or tapping mana, yet. Daniel claims/asks “[Demigod] trigger on the stack”. This time the ruling is not that clear, since Evan didn’t finish playing the Cryptic Command. Nevertheless I ruled the same way as before, since it was clear to me that Evan wanted to counter the Demigod and did not announce that he wanted to wait until the Demigod trigger resolves. Evan argued that both he and Daniel were experienced players, and knew how to correctly counter a Demigod. While I believe that that is true, I require some kind of visual or verbal clue that the player intends to wait for the trigger to resolve. Just knowing how to play it correctly is not enough. I made Evan announce the Cryptic Command correctly and have the Demigod return to play. I educated both players about clear communication, saying what you intend to do, and letting the opponent finish playing his spells before interrupting.

The tournament ran quite slowly. Especially during extra turns we should have watched the time more closely. Slow Play penalties are difficult to give. But one judge reminded players three times during a match to play more quickly, and didn’t hand out a penalty. This is clearly wrong. One reminder should be enough. But there were more delays: We waited for a few late players at the start of the tournament. Unfortunately a few trains arrive at a time that makes it impossible to arrive on time at the tournament site. So waiting for late players is common. I wonder whether we should just move the start time of tournaments where we expect players from outside Berlin and Brandenburg a quarter of an hour back. Then there were the scorekeeping issues. And finally seating the players alphabetically at the start of the tournament costs time. (But allows judges to be more efficient by collecting deck lists in a sorted manner. It also allows the head judge to make announcements without players being disturbed by shuffling or talking to their opponents.)

There were a few interesting rules questions:

  • I have taken control of a creature via Sower of Temptation and Sower becomes another creature, thanks to Mirrorweave. Do I keep the creature? You keep the creature. Sower’s ability just cares that you keep control of the object that used to be Sower. What happens if the former Sower dies? Your opponent gets his creature back. Same reasoning.
  • I control a Figure of Destiny that is currently a 4/4 Kithkin Spirit Warrior. Now my opponent play Mirrorweave, targeting an Eager Cadet. What happens to my Figure of Destiny? It’s now a 4/4 white Eager Cadet with creature types Kithkin Spirit Warrior and without abilities. Mirrorweave’s copy effect applies in layer 1 and changes the Figure of Destiny to an Eager Cadet. The enhance effect of Figure of Destiny applies in layer 4 (type changing effects) and 6b (other power/thoughness changing effects) and overrides the value set by the Mirrorweave.
  • I attack with an animated Mutavault. My opponent player Pollen Lullaby with Kicker and wins the clash. Does Mutavault untap during my next untap step? It does. Pollen Lullaby changes the rules of the game and doesn’t remember the objects that attacked.

This Sunday there is another PTQ at the Der Andere Spieleladen. I’m really looking forward to it, although I’m worried that the turnout will be low again.

Public Transport in Winter

It’s winter in Berlin. It’s cold and wet. There’s muddy snow. Using public transport during winter is not fun. It’s crowded and you have to wait on cold, windy stations. But today it was especially bad.

Returning from university I was waiting at the S-Bahn station Adlershof. First, a passengerless train was passing the station without stop. Some wagons had no light, and at least one door was disabled. Then it was announced that the train to Henningsdorf that was supposed to preceed my train was delayed and would actually suceed my train. In my naivety I didn’t perceive this as a bad sign.

My train arrived and I entered. Funnily the radio transmission from the station personnel to the train driver was relayed to the loudspeakers so I could hear: “Türen schließen” (Close doors) and “Abfahrt” (Depart). Two stations later (Schöneweide) the train waited a while. Another train was waiting on the opposite track, going roughly into the same direction as I, but then it drove off. Just when it had left the station we were told to get off the train, because the train couldn’t go on. A signal somewhere had stopped working. Great, couldn’t they have told us a minute earlier?

Well, I had to wait for the next train leaving from the opposite track. You know the train that was supposed to preceed mine? Well, it was the same train I had seen passing in the opposite direction earlier. Of course this was only a short train and is usually crowded at this time of day. Now it also had to carry the passengers of full-length train. It was crowded.

In the end I had to take a detour over Treptower Park, where I had to wait another 10 minutes for a train to go in my direction. Fun.

Judge Situation in Berlin

Christoph Meise, a level 1 judge from Berlin, complained about the way I portrayed the judge situation in Berlin at the moment. According to him there are more judges that would be willing to judge if they were just asked by the TO.

Well, even if counting graciously, I count about 6 active judges, available for larger events, in Berlin. That’s not enough, especially since there is no guarantee that all these judges stay active. Also, there is no “judge community” in Berlin. My personal community, i.e. the other judges from Berlin that I talk to about judging consists of roughly 3 or 4 people. Ideally it would consist of all the people that judge regularily or are interested in working those larger events. Personally, I did not know about the desire of other judges to judge at events like PTQs.

So, what can we do about the current situation? flame- confirmed my suggestion that if there is no active level 3 judge in your area to build an active community, the lower levels must take matters in their own hands and Andy Heckt called the theme of the judge program for 2006 “Building a Community”. Well it seams the goal is clear, even if the road there is still shrouded in mist (at least to me). I think I will begin by founding a local judge mailing list and possibly a web page and see where the road leads to. But first, I will enjoy Christmas. It’s not 2006 yet, after all.

I would really appreciate thoughts from other people about this!